(01)
In 2023, I led the comprehensive brand overhaul for Rev Illimité, a studio redefining the intersection of interactive media, AR, and experiential design. The goal? Something that truly reflected the future-forward, mixed-reality cool stuff they were actually building. Giving Rev a static, boring logo felt… wrong. I wanted to create an identity that felt as fluid and playful as the work they actually do.
So... something fluid. Something playful. Something that could shapeshift depending on where it appeared.




The core idea was to visualize REV not as a fixed design. These custom shapes became the building blocks of the entire identity. Chunky, rounded, and bold!
(02)
These pieces can be mixed, matched, stacked, and animated freely in 2D, 3D, or even AR environments. It's all about different components coming together to create something bigger, whether it's an interactive installation or a transformative virtual environment.


(03)
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(05)
I built these scenes in Blender, pulling a lot of inspiration from the multiverse madness in movies like Everything Everywhere All at Once, where unlimited realities create unlimited possibilities, which ties deeply into the branding philosophy I wanted to achieve.


